Archives

Aug
05

Overgrown Tokyo Begs to be an RPG Setting

No GravatarI just came across an artist’s work of a futuristic fantasy Tokyo that is overgrown with vegetation, and is amid reclamation by nature. Immediately, I thought that these images demanded a roleplaying game to go along with them, perhaps of the walk-through nature.

They came from a blog called Tokyo Genso (Tokyo Fantasy) - which has some altogether amazing works of art, so go check them out. :)

Oct
03

Choosing A Medium For Your Online Role Playing Game

No GravatarRunning a role playing game online presents a large of amount of flexibility in the way you run the game. You no longer need individual sessions where all players are present, and there are a plethora of options as to where you are going to run it - if you want to run it in any one place.

One of the number one questions I receive relates to the medium for online RPGs. There are tons of different ways of communicating online, mainly grouped into a few categories. We have instant messenger, chats, message boards, and emails. There are a few custom services out there, but I’m going to touch on the four that I’ve mentioned.

On RolePlayGateway, we have a set of roleplaying forums as well as a roleplaying chat. When you’re running an RPG, there are a few items you should consider when deciding where you’re going to keep everything.

Forums have the benefit of being static and always available - users can post to forums at any time during the day and be sure that other users (and roleplayers) can see their message. Forums are also very flexible, they allow you to embed images and other multimedia within your posts, allowing you to share any experience with your players. However, it is post based - forums are often not the quickest way to communicate, as it is not a live feed of information like a chat.

Chats, on the other hand, have the benefit of being real time. Games can be run in chat (and instant messenger) on a moment’s notice, and work best when all of the players can be available at the same time. Because it is real time, short blip-based sessions such as character conversations and interactions work extraordinarily well with chats. Players can get the chance to interject into other player’s actions and statements without the worry of too much time going by. It is for this reason that the longer posts, such as those that exceed a paragraph, are often too large and unwieldy for chats - players end up waiting too long for each post, and will get bored.

Longer posts do very well on forums, where writing an individual post can take half an hour or longer to refine and perfect - just enough time for the players to go look at other games and other topics before they come back and begin formulating their response.

If you’re running a game with a detailed and/or complicated storyline or characters, it is always good to post something on a forum for player reference. This lets the players have a place to communicate out of character (OOC) - such as when they won’t be able to make a chat session, or when they want to discuss plans for character interaction, growth, or development. Even if your game is already on a forum - it is a good idea to create a place for OOC discussion. For chat-based games - this gives a perfect opportunity for players to jump in at the middle of a game with little trouble, as they simply need to read over the history of the game on the forum, which they can do at any point in time, and less time is needed explaining the game to the player.

Instant messenger works well when dealing with one on one sessions, such as when two characters are the only ones in an interaction or a meeting needs to be private. These interactions can be summarized or written into a cinematic format and then posted to the forum, for other players to enjoy as well. Instant messenger (as well as Private Messages) does very well at asking questions of the other players, which is convenient when you have a question about how they’re playing a role or a reference they made in character.

There are also emails - many games aren’t run by email anymore, but email is still a very valuable tool. RolePlayGateway like many forums offers you the ability to subscribe to topics. Subscriptions will let you receive an immediate email update whenever someone replies to the thread. This is extraordinarily helpful when there’s an RPG with only a few players that can only reply every once in a while, but it requires that people, y’know, actually check their email. RolePlayGateway also has the special ability to instant message you when there’s an update to a subscribed thread. All you need is a Jabber account (GMail accounts work, too) and to set up the notifications. We’ll send you a message as soon as there’s an update.

What methods have you used to manage your online roleplaying games? Are you a fan of forum or chat? Both? What helps you determine where you’re going to hold your game? Discuss!

Sep
13

Eve Online Roleplaying: Journaling

No GravatarI’ve always loved Eve Online. It’s a space MMO, with ridiculous levels of immersion. They tout that it’s the world’s largest game universe, and let me tell you - it’s absolutely huge.

One of our new members has posted her intentions to work on an Eve Online Roleplaying Journal. I think this is an incredibly awesome idea. It’s not new, I’ve seen character journals before, but it just seems to fit in with Eve’s extensive world and role playing experience.

Character journaling is a great way to extend the world of a game and add more depth to both the character and the plot. Be careful that you don’t fall victim to the inactivity that often plagues real journaling! Stick to it, and you’ll reap the benefits of fleshing out your character and having a solid history of the thought processes involved.

Be sure to check out Emywn’s Journal from Eve Online Roleplaying. It looks like it’s going to be something I’m going to have to follow using my trusty Google RSS Reader. Good luck, Kethro - and thanks for the idea!

P.S.: Google Reader is an amazing tool that lets you follow your favorite sites and their content without ever checking the page. You can check out my shared items list to see what sort of things I follow, but check out the official Google Reader page for more information.