Archives

May
15

Some Feathery Updates and Condolences

No GravatarIt’s been a crazy past couple weeks for me. I’ve been training up for my next fight (AFL 1, May 17, 2008 Elizabeth City, NC) and staying pretty busy at work. In other news, The Grand Tournament 2008 invitations were sent out, and RolePlayGateway will be hosting the event. I had a blast at the SEO - What You Need To Know Meetup in Raleigh, and met some great people (hi Ashley!), and got connected with the upcoming Advanced SEO Meetup (which I’m really looking forward to, Brian - sorry I missed the first one!).

Two of my friends passed away this past week, Brittany Custer and Chelsea Johnson, in two separate events. It’s so sad - both of these girls had an entire life ahead of them.

A few of my friends have also had recent losses, all very devastating in their own way. I don’t think you can possible hope to truly offer solace during times like these, but that is no reason to attempt to provide support and care for their loss.

It’s a very polarizing view compared to what we often feel - especially looking at the age at which people pass away. With Cyclone Nargis and the China Earthquakes, there’s a lot of pain in the world right now. It really makes you wake up out of whatever jaded state you’re in and realize that hey, you’re human. You’re in this with the rest of us, regardless of how much hate you think you have.

I’m not participating in the elections this year. Full stop.

It’s not that I don’t feel like I can make a difference - it’s that I refuse to be involved in what’s going to happen next. I’ll make my mark in my own way, this year. And hey, on a semi-related note, let me introduce you to an independent documentary (which means do your research to verify any of this) that I thoroughly recommend you sit down for 2 hours and watch. Two hours, give it your full attention.

All of that aside, let’s all remember that we’re in this together, like I said before. We need to be loving and supporting each other, through all of our trying times. Grow roots so that you might be able to nourish and feed others in their times of need, as we must do this in favor of our own health. (See The Golden Rule, figure 1.1)

For everyone who has lost someone, remember that everything has a cause and effect. You are still here and play a part in the effect of your loss - it is up to you to determine how you learn from and use the experiences you shared with this person. Be joyous and put these experiences to positive use, sharing and growing in their spirit.

Take refuge amongst your own family and friends - just as you have been there for them, they will be there for you.

Mar
12

A Brief History of Freeform Roleplay

No GravatarWarning: Strong nerdery follows. Please be cautious of your fragile mind.

Since late 1997, in all of my pre-teen glory, I have been involved with something my friends and I simply called roleplay in our own little vernacular. Of course I’ve since learned that roleplay doesn’t only refer to the peer-driven world of online roleplay, it refers to all sorts of real-world tabletop games, live acting, and various amounts of storytelling, but this particular post is written with the word roleplay referring to the freeform online roleplaying that I have always been so close to.

Freeform roleplay, or the idea that there is no GM (game master) or storyteller (as in Vampire: The Masquerade), and is instead driven solely by the players, with no concrete rules for battle, statistics, or progression of the story. Rules and guidelines were driven by common expectation, which developed as a sort of social justice system that remains effective, even today.

The very roots of this sort of roleplay stem from early chat systems, where one could adopt a simple moniker and create a personality around the idea of an “avatar”, which in most cases consisted only of this name. Players, without defining themselves as such, would interact in an imaginative world that coalesced out of their collaborative imagination. Each would react to the other characters’ actions and dialogue in a fashion that suited their own character’s theoretical personality, and this would create a constantly evolving story arc.

As the web (and the young teen’s perception of the web) evolved and grew, so did the concept of roleplay. Online forums became an entirely new beast, allowing users to write more and more into their in character posts, instead of being limited to the single lines that chat provided (of course, some chats had enough space for people to post a full paragraph, or even two - but this was limited at the time), they were able to expound upon their writing and even proofread their copy before sending it across the web for the other players to view.

Freeform roleplay had also grown to be very competitive at this point, with groups of players forming groups known as clans, guilds, or otherwise, and expanded their IC competitions from chat to the forums and message boards now provided by a few enterprising organizations (or individuals). It was this competitive banter and challenge that defined what many now call the golden age of roleplay, which is what really drove the forefront of this gaming medium.

There were plenty of players who had entered their late teens (and some even were adults at this point, *gasp*!) who moved away from chat, and who moved away from the conflict-driven world of this type of roleplay. They went on to create storyline-oriented games, with a small and select number of players in more of a collaborative fiction setting. These players often went on to become writers and editors, being driven more by the literary aspect of relaying a fiction onto the internet, and often have their own private niche where they can continue to do this with their long-standing playergroup.

And… that’s where we are today. The freeform roleplay community is growing and changing, barely 15 years old at this point. We have the chance to nurture it, just as we have the chance to neglect it. Those of us who’ve been involved since the beginning have the greatest opportunity to influence the course of growth, and that’s exactly what I’m hoping to do.

Oct
27

Why I Hate Beauty

No GravatarHere’s an interesting article on the effects of beauty on the human (particularly the male’s) mind. It raises several awesome points, particularly on the matter of the damages to intimate relationships caused by beauty.

It’s particularly interesting to see this in relation to Dove’s Campaign for Real Beauty and the accompanying marketing video. Our society proves once again to be vain.

Food for thought.