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So here's a pretty awesome use of CV (computer vision): count the number of dishes in the sink, and ...

So here's a pretty awesome use of CV (computer vision): count the number of dishes in the sink, and fire off an alarm when they need to be washed.

Now that's a practical application if I've ever seen one. ;)

#nerdery #computervision

Attachments

IMakeThin.gs » Blog Archive » The Great OpenCV Washing-up Detector

Our hackspace sometimes has a problem with people leaving things in the sink for washing and then getting distracted on uber-awesome project. Obviously being a technical place a technical solution to ...

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So here's a pretty awesome use of CV (computer vision): count the number of dishes in the sink, and ...

So here's a pretty awesome use of CV (computer vision): count the number of dishes in the sink, and fire off an alarm when they need to be washed.

Now that's a practical application if I've ever seen one. ;)

#nerdery #computervision

Attachments

IMakeThin.gs » Blog Archive » The Great OpenCV Washing-up Detector

Our hackspace sometimes has a problem with people leaving things in the sink for washing and then getting distracted on uber-awesome project. Obviously being a technical place a technical solution to ...

5 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

So here's a pretty awesome use of CV (computer vision): count the number of dishes in the sink, and ...

So here's a pretty awesome use of CV (computer vision): count the number of dishes in the sink, and fire off an alarm when they need to be washed.

Now that's a practical application if I've ever seen one. ;)

#nerdery #computervision

Attachments

IMakeThin.gs » Blog Archive » The Great OpenCV Washing-up Detector

Our hackspace sometimes has a problem with people leaving things in the sink for washing and then getting distracted on uber-awesome project. Obviously being a technical place a technical solution to ...

1 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

So here's a pretty awesome use of CV (computer vision): count the number of dishes in the sink, and ...

So here's a pretty awesome use of CV (computer vision): count the number of dishes in the sink, and fire off an alarm when they need to be washed.

Now that's a practical application if I've ever seen one. ;)

#nerdery #computervision

Attachments

IMakeThin.gs » Blog Archive » The Great OpenCV Washing-up Detector

Our hackspace sometimes has a problem with people leaving things in the sink for washing and then getting distracted on uber-awesome project. Obviously being a technical place a technical solution to ...

5 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

A Brief History of Freeform Roleplay

Warning: Strong nerdery follows. Please be cautious of your fragile mind.

Since late 1997, in all of my pre-teen glory, I have been involved with something my friends and I simply called roleplay in our own little vernacular. Of course I've since learned that roleplay doesn't only refer to the peer-driven world of online roleplay, it refers to all sorts of real-world tabletop games, live acting, and various amounts of storytelling, but this particular post is written with the word roleplay referring to the freeform online roleplaying that I have always been so close to.

Freeform roleplay, or the idea that there is no GM (game master) or storyteller (as in Vampire: The Masquerade), and is instead driven solely by the players, with no concrete rules for battle, statistics, or progression of the story. Rules and guidelines were driven by common expectation, which developed as a sort of social justice system that remains effective, even today.

The very roots of this sort of roleplay stem from early chat systems, where one could adopt a simple moniker and create a personality around the idea of an "avatar", which in most cases consisted only of this name. Players, without defining themselves as such, would interact in an imaginative world that coalesced out of their collaborative imagination. Each would react to the other characters' actions and dialogue in a fashion that suited their own character's theoretical personality, and this would create a constantly evolving story arc.

As the web (and the young teen's perception of the web) evolved and grew, so did the concept of roleplay. Online forums became an entirely new beast, allowing users to write more and more into their in character posts, instead of being limited to the single lines that chat provided (of course, some chats had enough space for people to post a full paragraph, or even two - but this was limited at the time), they were able to expound upon their writing and even proofread their copy before sending it across the web for the other players to view.

Freeform roleplay had also grown to be very competitive at this point, with groups of players forming groups known as clans, guilds, or otherwise, and expanded their IC competitions from chat to the forums and message boards now provided by a few enterprising organizations (or individuals). It was this competitive banter and challenge that defined what many now call the golden age of roleplay, which is what really drove the forefront of this gaming medium.

There were plenty of players who had entered their late teens (and some even were adults at this point, gasp!) who moved away from chat, and who moved away from the conflict-driven world of this type of roleplay. They went on to create storyline-oriented games, with a small and select number of players in more of a collaborative fiction setting. These players often went on to become writers and editors, being driven more by the literary aspect of relaying a fiction onto the internet, and often have their own private niche where they can continue to do this with their long-standing playergroup.

And... that's where we are today. The freeform roleplay community is growing and changing, barely 15 years old at this point. We have the chance to nurture it, just as we have the chance to neglect it. Those of us who've been involved since the beginning have the greatest opportunity to influence the course of growth, and that's exactly what I'm hoping to do.

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