The new EricMartindale.com is an experiment in data aggregation, and might have a few bugs. Feel free to explore, and then provide feedback directly to @martindale.

search results for forums

How To Behave On An Internet Forum

So, entirely not in light of any recent events, I was integrating the chat rules that Vexar wrote into RolePlayGateway's Rules, and I was looking for some examples of forum etiquette that other forums use. In searching, I found this perfectly humorous video:

(I found it on Neil Boortz's website, but since headed over to videojug to get the original. PS, Neil? You're awesome.)

That was probably the best one I found, above and beyond the video I came across that seemed geared towards the Steam forum community, which was a bit too NSFW to actually embed here on my blog. If you'd like, you can go check out posting a new thread on AlbinoBlackSheep.

I'm admin on several online forums, and I'm a moderator on many more; not counting the countless other communities where I'm an active member. I was pretty proud of the rules I put together on Gateway, and I think they're clean, simple, and easy to follow. No one likes being bombarded and tacked down by rules, so I try to keep them as simple as possible. What do you think of them?

How do you manage forum users and set rules? I know Martin Reed has some good tips on forum rules, and there are many others out there that learned a lot from running forums. The best thing that we can do is learn from others, and gather experience on how to handle these issues. What is your approach to forum etiquette?

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

Forums Are Social: But We Need Stuff

There's some discussion about how forums are or are not social media, (frankly, I don't think there's any question at all) - and it occurred to me the answer of why there is this rift in perception of forums/message boards.

Message boards haven't changed in almost 25 years. There simply hasn't been any real innovation - and that's why there's so much "real" social media out there that's exploding right now. The stuff is so radically different from traditional mediums such as forums that everyone is missing the core of what social media is: community engagement and interaction

So, here are some of the things I'd like to see in a forum, and some things that I've implemented on some of my own forums (heh, or at least planning to implement):

Trackbacks It'd be awesome to have the same functionality in a blog post that we have on Wordpress or other blog software - did I give credit to someone? Let me hit the trackback API to make sure there's a connection between the two posts in the semantic web.

A forum thread is no different than a blog post. It has a topic, a goal, and a discussion pertaining to the original post. Let's see some of the functionality we found in the current decade put to use!

Native RSS Support There's nothing worse than having to write an RSS extension for your forum, and still not have the functionality you want. Give every URL on my forum a /feed, please. This includes forums, threads, posts, users: the whole shebang.

While you're at it, tell Feedburner to support filtered feeds - a lot of my users don't want every single post. And I sure as hell don't want to burn a new feed for every forum. C'mon, let's meet somewhere in the middle.

Semantic URLs Blogging software does it, why do we still have URLs on forums that use IDs right there in the URL? What benefit does that have to the user?

Social Profiles Alright, we've got friends and foes lists on our forums, now - but where is the option to make this information public? Why aren't we displaying a users' friend list on their profile page by default? What about all their most recent posts and actions, and selected excerpts?

A community can only grow in a stifled manner if interaction between members isn't made as easy as humanly possible. Current forum software is stuck in the 90's, with an XHTML wrapper around it. Let's fix this, and soon - before we all melt.

Real Metrics and Algorithms Stop using post count as a legitimate metric. This only encourages poor post quality. Let's see the ability to easily show Flesch-Kincaid, average word count, or something similar. The amount of posts a user has is not a good valuation of their contributions.

Instead, replace these with something more community-driven. Look at Digg for example. There is a solid (questionably) algorithm in place that measures users based on what they've submitted and the reactions of other users' reaction to that content, whether it be a comment or a submission.

Maybe I'm just whining. Maybe I've got legitimate desires. What do you think?

P.S.: And good god, phpBB! Why didn't you include this stuff in your phpBB3 release?!

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

Choosing A Medium For Your Online Role Playing Game

Running a role playing game online presents a large of amount of flexibility in the way you run the game. You no longer need individual sessions where all players are present, and there are a plethora of options as to where you are going to run it - if you want to run it in any one place.

One of the number one questions I receive relates to the medium for online RPGs. There are tons of different ways of communicating online, mainly grouped into a few categories. We have instant messenger, chats, message boards, and emails. There are a few custom services out there, but I'm going to touch on the four that I've mentioned.

On RolePlayGateway, we have a set of roleplaying forums as well as a roleplaying chat. When you're running an RPG, there are a few items you should consider when deciding where you're going to keep everything.

Forums have the benefit of being static and always available - users can post to forums at any time during the day and be sure that other users (and roleplayers) can see their message. Forums are also very flexible, they allow you to embed images and other multimedia within your posts, allowing you to share any experience with your players. However, it is post based - forums are often not the quickest way to communicate, as it is not a live feed of information like a chat.

Chats, on the other hand, have the benefit of being real time. Games can be run in chat (and instant messenger) on a moment's notice, and work best when all of the players can be available at the same time. Because it is real time, short blip-based sessions such as character conversations and interactions work extraordinarily well with chats. Players can get the chance to interject into other player's actions and statements without the worry of too much time going by. It is for this reason that the longer posts, such as those that exceed a paragraph, are often too large and unwieldy for chats - players end up waiting too long for each post, and will get bored.

Longer posts do very well on forums, where writing an individual post can take half an hour or longer to refine and perfect - just enough time for the players to go look at other games and other topics before they come back and begin formulating their response.

If you're running a game with a detailed and/or complicated storyline or characters, it is always good to post something on a forum for player reference. This lets the players have a place to communicate out of character (OOC) - such as when they won't be able to make a chat session, or when they want to discuss plans for character interaction, growth, or development. Even if your game is already on a forum - it is a good idea to create a place for OOC discussion. For chat-based games - this gives a perfect opportunity for players to jump in at the middle of a game with little trouble, as they simply need to read over the history of the game on the forum, which they can do at any point in time, and less time is needed explaining the game to the player.

Instant messenger works well when dealing with one on one sessions, such as when two characters are the only ones in an interaction or a meeting needs to be private. These interactions can be summarized or written into a cinematic format and then posted to the forum, for other players to enjoy as well. Instant messenger (as well as Private Messages) does very well at asking questions of the other players, which is convenient when you have a question about how they're playing a role or a reference they made in character.

There are also emails - many games aren't run by email anymore, but email is still a very valuable tool. RolePlayGateway like many forums offers you the ability to subscribe to topics. Subscriptions will let you receive an immediate email update whenever someone replies to the thread. This is extraordinarily helpful when there's an RPG with only a few players that can only reply every once in a while, but it requires that people, y'know, actually check their email. RolePlayGateway also has the special ability to instant message you when there's an update to a subscribed thread. All you need is a Jabber account (GMail accounts work, too) and to set up the notifications. We'll send you a message as soon as there's an update.

What methods have you used to manage your online roleplaying games? Are you a fan of forum or chat? Both? What helps you determine where you're going to hold your game? Discuss!

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

RPGChat Forum Review

RPGChat is one of the other large roleplaying forums out there, and they've been around since about May, 2001. Since then, RPGChat has gone through many evolutions, and has expanded rapidly - they started with a forum, grew into a decent sized roleplaying chat, and finally removed the chat and went back to forums.

RPGChat\'s Forum Index You'll immediately notice the large number of forums, which for most boards isn't an issue. In today's roleplaying world, RPGChat's index fits right in.

They've got four basic navigation options at the top of the page, which are images instead of text, which isn't very good for SEO. The four menu options are Home, Forums, Chat, and Rules. I gave each of them a shot, but it looks like only the "Home" and "Rules" link work.

I'm going to take a look at their code, because using images for links isn't horrible if you specify the right attributes. Let's have a glance:

<a href="http://forums.rpgchat.com/index.php"> <img src="header/but_home.jpg" border="0"> </a>

Yikes! Not only does the anchor not have a title attribute, but the image doesn't have an alt attribute! Search engines won't be able to understand the context of these links, and the flow of link juice to the two working links won't be very beneficial.

I participated on these forums for a few months as the username Alighieri, for that period, I became the single most active user in their welcome forum. I posted in several other topics, but got pretty frustrated with the limitation on the length of a post (20,000 characters).

When attempting to post a profile for one of my characters, I was immediately snubbed by the limitation. This makes well-researched posts difficult to make, specifically with the citations that must be put in place for accurate references. Ultimately, I was forced to cut out portions of my character's history to fit it into the post.

After posting for a few weeks nonstop in the Welcome Forum, I headed off to the The Arena area, where turn-based fighting is largely popular. I opened a topic with a list of the top turn based fighters, placed into a neat little image and posted right into the topic. It took a few days to get any response at all, (save for a few people who contacted me over AIM) and when I did get a response, I logged in to RPGChat to find that I had been banned for "advertising on multiple occasions", much to my surprise.

However, while my visit was cut short, I met some good friends, and had some great discussions. Unfortunately, the forum does not allow any links to external sites of any kind, and also does not allow signatures, which makes it very difficult to spread the word about the topics you start there. This isn't very good for encouraging member interaction, and makes it very difficult for momentum of any sort to be gained within the community.

RPGChat\'s LogoAfter speaking with someone who had messaged me on AIM prior to my banning, I confirmed my worst fears - RPGChat is a closed community, and is not very open to outside communities or positive interaction with those communities. This is the number one concern mentioned to me about RPGChat and their future, and there is ongoing fear of the community continuing to stagnate without any growth other than direct referral.

I sent a request via the site's contact form, as listed at the bottom every page, which merely opened a new email to their support address, forums@rpgchat.com - I sent a couple questions in my email, and I identified who I was, but I haven't yet received a response. It'd be great if we could get an interview with an admin from RPGChat on the history of the site!

In terms of organic visitors, a search for pages on RPGChat has about 16,200 results. When digging through the pages, I noticed that only 477 pages were in the primary index, with the remainder in the supplemental index. That's scary!

Let's take a look at their search results: Running a Google search on RPGChat

As you can see from the above search, we can confirm that there is some duplicate content problems. However, from what we've seen - most of RPGChat's traffic is a result of direct referral. We can identify with the importance of defensible traffic, but organic traffic is also a high-quality method of driving laser-targeted traffic to your site, and it looks like RPGChat is seriously missing out on this.

RPGChat has a relatively active forum; 63,708 threads, 1,925,709 posts, and 59,352 "active" members. While that's only an average of about 30 posts per thread and only about 32 posts per user, they do have some great quality and style elements in their posts that you simply don't see in many other places in roleplaying forums these days. I think it would be a great move for them to deactivate a lot of their older and inactive members, and send out reminders to these users to come back and join in on the fun.

It also seemed like a consensus that the single best area on RPGChat was the Clans & Guilds forum, which most users simply called "C/G" for short. It looks like most other forums' version of a multiverse, where roleplay is freeform, and most action is player-driven with rules being defined by the status quo.

Lack of availability aside, RPGChat leaves a pretty strong impression, and if you're careful to follow their 500 word list of rules, you can likely make some friends and enjoy some great high-quality roleplay. The administration needs to do some overhauling if they're going to keep the community healthy, but for the time being - RPGChat makes for a great roleplaying destination.

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

Exhaustion

Remote Desktop-ing from work to my personal computer at the house today... and there I was, multitasking AGAIN... Photoshop and Dreamweaver both open... and I was DRAWING with RDP. Well, so Photoshop decides to lock EVERYTHING up. So, I restart the computer and open Remote Desktop again. I connect to my computer, I log in... and KAZZAM!!!!!111one!

There's everything running perfectly just as it was. I was happy. IPG!

I'm tired as hell now, too. We ended up doing like... 400 jumping jacks... and 100 kicks of each type. I'm tired as fook. Oh, and for those that don't understand what I'm talking about, I take Isshin-ryu Karate. Since I'm too tired to list my other experience in martial arts, I think I'm going to lay down.

Readygo.

OR NOT!

Our car decided not to start. Hell, it wasn't even turning. I kicked it. It turned.

You see, certain things deserve a good kick in the face sometimes. Of course, I'd never do that to a person. Unless they did something wrong. That's human nature, though.... ANYWAY. Before I trail off into philosophy, I'll continue on my previous subject. Things such as cars and the occasional computer deserve a good kick. Not just a love tap, but not a decapitation, either. I mean, have you ever build a quantum particle accelerator that just randomly stopped working until you kicked it out of frustation, at which point it sends 300W of microwave energy into your stomach?

Kicking something isn't always the solution, though. There I was using Windows, and it decided to choke and DIE! DIE! DIE! I digress. It was loading something, probably explorer.exe ... and I decided to stroke it. Stroking my machine isn't exactly conventional, but of course, it suddenly worked. Ever since, I've been extremely superstitious about the way I touch my machine. One wrong bump, and it gets irrated at me, and starts shooting sparks everywhere. But a little scratch on the top of the case and it's all good. It works like a charm, let me tell you. Your computer will be cooking popcorn and making your bed in no time.

Speaking of your computer popping teh popcorn, has anyone talked to HAL on GWing lately? Is it just me, or is Chrono trying to get HAL to grow a body and assassinate me? For real? He's getting thoroughly viscious. I've already started a topic on GWing about it, and I guess it'll evolve with time. http://gwing.net/forum/viewtopic.php?t=539

Readyslowgo.

--
Eric Martindale
IT Professional
Admin of GWing.net

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

Duality

Eternal Sunshine of the Spotless Mind is a really weird movie, and it really scared me.  Not only is the concept nail-head-on, but I used to be called Jim Carrey, and some say I bear a striking resemblance to him in my expressions.  Well... yeah.  It's difficult to explain.

So what, I got over that.  But then, just when I thought the worst was over, I was randomly Googling - the verb form of to search the google search engine - and then... BOOM! HEADSHOT!

http://www.bbc.co.uk/dna/ww2/A5089836

Okay, I can handle someone from WW2 looking almost like myself - and the fact that he's a pilot, one of my dreams.  Okay.  I can handle that.  And then...

http://www.artofcombat.com/instructors.htm :
The training group (SOI) in Dallas was small and under the guidance of Eric Martindale (which promoted Ralph to 9th kyu), ....

I can handle a martial arts instructor being named Eric Martindale as well, a little odd, but then again, I've always been involved in martial arts, haven't I?  Eric apparently promoted that guy to 9th kyu, right?  So don't you have to be 10th kyu?  So he's 1337 like that, right?    ...      And then...

And of course there's the soccer referee, or is he a player?  I don't remember.  He's another Eric Martindale.  A little weird, too... but I've played soccer since the age of five.  And then...

http://www.rtpnet.org/troop200/history/T200Eagles.html

I became an Eagle Scout, too.  When I was a young boy... I was once a cub scout aspiring to be an Eagle Scout.  Dun dun dun.  The plot thickens.

http://www.e-budo.com/forum/showpost.php?p=211703&postcount=15

Once again, I am involved in a martial arts situation, and I believe referring to the same Eric Martindale.  And then...

http://nhpresbytery.org/pdf/Graduates01.pdf

Holy crap, that IS me.  For real.  Only slightly unexpected at this point... after all of these STRANGE entries.  Slightly.  O_o ....

And then...

I've apparently lost myself on http://lostfriends.org - or is someone looking for me?  Oh... that's what I meant to say.  I haven't found myself there yet... but apparently Google did.  And then...

http://north-carolina.injuryboard.com/view.cfm/Topic=77/PAGE=2

I WAS on this page at some point... and this one is somewhat entertaining.  Apparently, in Charlotte during some point about a year ago, someone named Eric Martindale died in a car accident.  I believe I had four people come up to me that day and ask if I had died... I was about two hours north of charlotte at the time, and the "Eric Martindale" news had reached most parts of North Carolina and Virginia, and I got two phone calls, one from my mother - asking if I had died.   .... ... ... ... ....   And then...

http://www.faqs.org/usenet/news.announce.newgroups/rec/rec.autos.rotary

I'm the president of a North Carolina rotary club.  I've always been a fan of rotary engines... but this is ridiculous... WTFH? ....  I'm becoming very frightened at this point... very frightened.  I love rotary engines.  That rotary club is two cities away.  ...  And then...

http://www.wrestlingusa.com/02%20wusa%20web%20root/highschoolnews/wisconsin.html

I used to wrestle, but I've never been to Wisconson.  Or.   Have I.

"The One", any one?  Whoa!  The Matrix!  42!

--
Eric Martindale
IT Professional
Admin of GWing.net

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

You may also give input here:... in reply to

You may also give input here:
http://occupywallst.org/forum/proposed-list-of-demands-please-help-editadd-so-th/

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

CommunitySpark: Online Community Building

One of my favorite blogs is run by Martin Reed, and it's about online community building. He's really onto something here, and it's a shame there aren't more blogs out there on the topic (ahem, nudge nudge, wink wink). His content is top notch, and it relates directly to what it is that I do with my sites, particularly RolePlayGateway.

Just today he posted an article on active forum members and their value, and I'll be damned if I didn't forward that article to two teams on RolePlayGateway. And then I submitted it to StumbleUpon for good measure! Keep up the good work, Martin!

Does anyone know of any blogs about online community building? Please, share!

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

Genesis

Yes, I am damn well aware that this is a stock template. Right now, I couldn't care less. I'm not even posting, really.

Well, GWing is back, but somehow, all of the files in my home directory disappeared, as well as all of my backups. For right now, I've created a simple placeholder page for everyone who just happens to type GWing.net into their address bar.

Now that I think about it, I may just end up redesigning the whole index page anyways. I'm considering using Drupal or something similiar, or just recoding a simple page for the index. I'm going to need to further tie in to the main user database - the phpbb one - to allow a smoother experience.

Now that I'm talking about the forums, I should mention that I have no idea how I put so many things on the board without completely breaking it. I have over 100 installed modifications installed, and I still have a functional forum. Now, don't get me wrong: There are a LOT of bugs... but it's functional. [Insert-puzzled-glee]

I think I will refer to the above insert statement as [IPG] from now on.

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

A Brief History of Freeform Roleplay

Warning: Strong nerdery follows. Please be cautious of your fragile mind.

Since late 1997, in all of my pre-teen glory, I have been involved with something my friends and I simply called roleplay in our own little vernacular. Of course I've since learned that roleplay doesn't only refer to the peer-driven world of online roleplay, it refers to all sorts of real-world tabletop games, live acting, and various amounts of storytelling, but this particular post is written with the word roleplay referring to the freeform online roleplaying that I have always been so close to.

Freeform roleplay, or the idea that there is no GM (game master) or storyteller (as in Vampire: The Masquerade), and is instead driven solely by the players, with no concrete rules for battle, statistics, or progression of the story. Rules and guidelines were driven by common expectation, which developed as a sort of social justice system that remains effective, even today.

The very roots of this sort of roleplay stem from early chat systems, where one could adopt a simple moniker and create a personality around the idea of an "avatar", which in most cases consisted only of this name. Players, without defining themselves as such, would interact in an imaginative world that coalesced out of their collaborative imagination. Each would react to the other characters' actions and dialogue in a fashion that suited their own character's theoretical personality, and this would create a constantly evolving story arc.

As the web (and the young teen's perception of the web) evolved and grew, so did the concept of roleplay. Online forums became an entirely new beast, allowing users to write more and more into their in character posts, instead of being limited to the single lines that chat provided (of course, some chats had enough space for people to post a full paragraph, or even two - but this was limited at the time), they were able to expound upon their writing and even proofread their copy before sending it across the web for the other players to view.

Freeform roleplay had also grown to be very competitive at this point, with groups of players forming groups known as clans, guilds, or otherwise, and expanded their IC competitions from chat to the forums and message boards now provided by a few enterprising organizations (or individuals). It was this competitive banter and challenge that defined what many now call the golden age of roleplay, which is what really drove the forefront of this gaming medium.

There were plenty of players who had entered their late teens (and some even were adults at this point, gasp!) who moved away from chat, and who moved away from the conflict-driven world of this type of roleplay. They went on to create storyline-oriented games, with a small and select number of players in more of a collaborative fiction setting. These players often went on to become writers and editors, being driven more by the literary aspect of relaying a fiction onto the internet, and often have their own private niche where they can continue to do this with their long-standing playergroup.

And... that's where we are today. The freeform roleplay community is growing and changing, barely 15 years old at this point. We have the chance to nurture it, just as we have the chance to neglect it. Those of us who've been involved since the beginning have the greatest opportunity to influence the course of growth, and that's exactly what I'm hoping to do.

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

You're Not Cool

Replacing English characters with non-English characters does not make you cool.

See the Oasiz Community for examples.

It almost reminds me of the kids on MSN chats back in the day.

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

Microsoft Office: Language Bar

Number of times that I've removed the Microsoft Office Language Bar in the past 7 days: 17

On another note, we've put up a technology forum, and hopefully this will help us keep things organized. Additionally, as I'm sure some of you have seen, we've launched the Role Play Academy.

Look for FreeForm Roleplaying Chat soon, too.

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

Today is mulling along

Work is work, as per the usual. I'm work at a company called TechNoggins, doing all sorts of various things. Primarily, I am Callcenter Manager, handling calls for three states and eleven major cities. It's unfortunately fairly slow today, which means my salary isn't augmented by the influx of web development work. Sad day.

I've been messing around with some of Facebook's features, recently. I just linked "My Notes" to this blog, which seems like a cool feature, but it needs some work. It imported my posts what seems to be twice?

Someone posted LeekSpin on the Grand Tournament forum. I've been subtly amused by the music to which this has been put, and have been listening to it for just over an hour now. You want to talk about overplaying, hrm? Full immersion, hrrrm?

Well, looks like I have a PC here in the office that I need to fix. So, until later, I'm gone. :P

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

Silver and Gold

Christmas time is here! The incessant Christmas music on the radio, the lights around this quiet little town, the music played over the speakers on main street, and the greenery and otherwise unusual happiness of the general populous. The best time of the year, many say - I can see why. I just hope the radio music doesn't wear thin on me too soon...

I'm getting over my sinus infection, with only a minor headache right now. Church went extraordinary, and life (as of right now) is good. Earlier this afternoon, Amber and I put together a French Meringue for her class at school, which looks absolutely gorgeous. We used an old lace napkin to pattern the surface with a delectable pattern of powdered sugar, and it came out well.

I just cleaned off her computer desk, just on one of those random cleaning spree (read: obsessive compulsive) things. I sorted her father's CDs, to much satisfaction. We also raked the yard... and now we're decorating her house. Well, they are - I'm cleaning up her father's computer now, too. What a day!

Spats lost!? I feel that he deserved the win, but that's not what the judge determined. I'm glad that Kouketsu took care of those flames in the "who do you think will win" topic, because I don't think I can last much longer dealing with such complete and total disgraces to the ideals of quality text fighting.

GWing seems to be picking up some more, there is a lot of progress being made in the Growth area. Several new moderators (critics...), namely Circ and Dovey, are preparing an awesome system for reviewing authors' submissions. I think I'm going to try and influence Amber to provide SOME input, as it is her forum, and it'd help her to get back into writing.

Dinner time. Ja ne!

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

RolePlaying Blog

I've been seriously slacking in getting RPGateway's blog up and running, but I've finally gotten around to re-posting the files and re-connecting Wordpress to the database. Now all I've got to do is to get a couple of our admins (and hopefully, one of our loverly owners) to start posting and managing it.

The idea here is to create a single update page where watchers who don't want to be involved in the site can still read updates from the staff. A buzz can be established, and hopefully, some real momentum can be generated with content that is updated daily. The so-called 'blogosphere' (I cringe too, relax.) is a very powerful force in the tubes today, and I think it's important to at least begin to establish some sort of presence here.

I was recently pointed to Trevor Somerville's 30 days to success, and I'm only reminded that articles are the Queen in a world where daily updates are King. Good luck to Trevor, I'll probably swing by once or twice to check up on his progress and see if he has any useful tips.

I started fiddling with some new posting options again, in particular the email posting. Blogger lets you set up a secret email to which you can send blog posts, at which point they'll automatically be added to your blog. I had a contact set up in my Gmail as of (insert long period of time) ago, and I sent a post to it, but I haven't seen anything of it. It looks like the same email, but... apparently not. I guess I'll be reconfiguring this later.

I've been having great experiences with SEO and RolePlay Gateway, we're rising in rankings rather quickly, even after the domain migration. Many thanks to the folks over at DigitalPoint for my education over the past few months. I'm sure I'll be telling these success stories soon, but right now I have to head off to Winston to run a few service calls.

Peace out!

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

New Laptop :)

So, I bought a new laptop from System76. About damn time, I say.

The specs:

  • 15.6" HD+ LED Display @ 1600x900
  • ATI Mobility Radeon HD 4570 Graphics with 512MB GDDR2 Memory
  • Core i5-520M Processor ( 32nm, 3MB L3 Cache, 2.40GHz )
  • 2 GB - DDR3 1066 MHz (DDR3: zoom zoom. ;])
  • 250 GB 5400 RPM SATA II (I considered a bigger hard drive, but I have a NAS at the house and honestly plan on taking advantages of synchronized OSes like ChromeOS in the very near future, so I decided against it)

So far, I'm absolutely lovin' it. The hardware is very clean and Apple-like, with no disgusting third-party stickers plastered all over the thing. There's a System76 logo sticker on the back, which I could easily remove with some isopropyl if I so chose. Part of System76's sales pitch is pre-built Ubuntu boxes (which is what sold me, to be honest), so it came with Ubuntu 10.04, my day-to-day operating system of choice (especially since Backtrack makes things oh-so-awesome.)

I do have some minor complaints:

  1. I had a dead pixel on my LCD. They won't replace it unless "there are more than 6 dead pixels. :(
  2. As a result of the hinge design, the screen won't fold back more than ~35°. A bit of a pain in specific use scenarios.
  3. A lack of one-button volume controls. The volume controls are only available through function keys, sadly. Some buttons on the top right for volume up, down, and mute would make this already awesome laptop perfect.

I don't know how much control System76 has over these hardware-design issues, but fixing them would seal the deal on any of my future purchases. ;)

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

Same Old Story

You know what I hate? Seeing the same story over the course of a few weeks as multiple blogs cover the same "hot" story. Case in point? Starcraft Origami.

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

RSS is back, or "a brief history of EricMartindale.com"

Hello there, adoring internet-stalkers! (I'm kidding. ~_~) You may have noticed (if you were loyal, that is ;)) that my Feedburner-powered RSS Feed has been lacking in activity lately. There's a reason for that.

Recently, I got rid of WordPress and Sweetcron in favor of a new CMS platform, Chyrp. I had been running Wordpress for a long time, using it to share my thoughts with the general internet populace. However, it had become a bit of a chore to maintain, and it really felt like duplicate work on top of all the other content-generation I was already performing (i.e., forum posts, blog comments, Last.fm "Loved" Tracks, Google Reader shared items, etc.), so I began to look for a way to aggregate this content into a central place.

For a while, FriendFeed served this purpose well, but I didn't like the lack of control I had over the source. Facebook also filled part of this gap (and it still does, to a point), and they've even purchased FriendFeed, but I was looking for something quite a bit more customizable and self-hosted. Through various referrals, I came across Yongfook's Sweetcron project which was a new platform designed specifically for this new thing they called, le gasp, "Lifestreaming".

However, after fighting with Sweetcron and its aggregation methods, particularly its lack of support for various service feed formats; I decided to look into something else. Initial searches landed me upon Tumblr, who had conveniently announced a feature that syncs comments across multiple services (or aggregates). Sadly, I didn't want to get back into a world where all my code was hosted by someone else, and I had no control over it. I kept Sweetcron running on my site under lifestream/, but I continued searching for a better solution.

I then stumbled across Bazooka, which was billed as "the first free PHP tumblelog engine". Thanks to Bazooka developer Evan Walsh, who alerted me to a more up-to-date and current replacement called Chyrp. And I was sold. I immediately spent a few hours converting my existing content from WordPress and SweetCron over to a test installation of Chyrp, and then took the next night changing my site structure and 301'd all my old links to the new URLs.

That's where EricMartindale.com stands today. I've spent a few weeks getting my stream set up the way I want it, and I'm turning the RSS feed back on. Posts should begin flowing into your RSS reader very shortly. Post comments, feedback, and questions here!

Edit 10:13 PM EST: It looks like Feedburner is having some trouble parsing my new RSS content. You can subscribe to my direct feed and it will always work.

Edit 10:58 PM EST: I've fixed the problem and committed the patch to GitHub.

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

Tuning Large phpBB3 Forums

One of the sites I own and run (RolePlayGateway) has a pretty large forum, with several customizations and features that I've added on to the base install of phpBB3. As time went on, we continued upgrading the servers (moving from GoDaddy shared hosting to GoDaddy virtual dedicated servers, then onward to MediaTemple's (gs), and now we're on the second tier of MediaTemple's (dv) hosting) in an effort to keep the hardware moving as fast as possible.

As I'm sure you know, hardware can be pretty expensive! One month, while on MediaTemple's Grid Server, we racked up $600 in CPU time overage charges. (Ow.) Now that we've moved onward to bigger and better packages, we're shelling out just about $100 per month for a rock-solid server solution that can be upgraded seamlessly in the future. But since upgrades can only go so far without being prohibitively expensive, I thought it was time to take a look at some of our coding approaches.

Enter memcache, the distributed database caching solution originally designed by LiveJournal to help them deal with massive databases and large volumes of users. DavidMJ has written some shiny ACM modules to help phpBB3 make use of some caching systems, and a memcache module was among them.

That didn't work so well. It gave about a 50% boost to phpBB3's performance (which was great!), but we were still choking the server, and ended up upgrading to a bigger and more robust package with MediaTemple. So I started looking into more options, and DavidMJ suggested xcache. So I go grab xcache and compile it, then enabled it in php. Bingo! There's a 500% boost in our page compile times, and across most of our pages we're now well under 0.1 second compile times. (With the exception of viewtopic.php, which frequently approaches 2 seconds due to bad coding on my part... this will be fixed soon.)

So now that I've got the thirst for speed, let's take a look at how we're performing. To do this, use the apache benchmarking tool:ab -n 100000 http://www.mydomain.com/my_page This will test the URL you specify 100,000 times, and give you some feedback about how the page performs. You'll end up with something looking like this:

Server Software: Apache/2.2.3 Server Hostname: www.mydomain.com Server Port: 80 Document Path: /my_page Document Length: 0 bytes Concurrency Level: 1 Time taken for tests: 15.30100 seconds Complete requests: 1 Failed requests: 0 Write errors: 0 Non-2xx responses: 1 Total transferred: 715 bytes HTML transferred: 0 bytes Requests per second: 0.07 [#/sec] (mean) Time per request: 15030.100 [ms] (mean) Time per request: 15030.100 [ms] (mean, across all concurrent requests) Transfer rate: 0.00 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 0 0 0.0 0 0 Processing: 15030 15030 0.0 15030 15030 Waiting: 30 30 0.0 30 30 Total: 15030 15030 0.0 15030 15030

Some tweaks to the default xcache config that I recommend:

Set the number of caches to one per processor on your server! ; set to cpu count (cat /proc/cpuinfo |grep -c processor) xcache.count = 4

This post will be updated as I explore phpBB3 and more server side options. (I wrote part of this post, then stopped writing... and figure I'd publish it a couple days later anyway!)

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

Letter Sweep

Following suit with the likes of Tim Bray and Eric Meyer, I figured I'd throw together my browser's letter sweep tonight.

  • [A]dmin Site. Yeah, I guess I would be visiting the admin panel for this. Quite frequently.
  • Mirascape's [B]log. An infrequent haunt of mine, but fairly obvious.
  • [C]MON. Cluster Monitor for MySQL Cluster, something I almost always have open.
  • Google [D]ocs. This one is painfully obvious, I use Google Docs extensively.
  • [E]ricMartindale.com. Okay, that's a gimme. Does this make me egocentric?
  • [F]acebook. I'm actually fairly ashamed of this one. Why can't I have a cool F site? sadface
  • [G]mail. Three accounts linked using Google's Multiple Sign-in. Open [almost] all day.
  • [H]ighcharts JS. A pretty kick-ass Javascript library for generating charts on the clientside.
  • [I]nternal Discussion. A site for communication with my team. :)
  • [J]Query Mobile Demo, 1.0 alpha 3. I've been spending a lot of time toying with jQuery Mobile, seeing where it's going compared to Sencha Touch.
  • [K]r.github.com. Keith Rarick's GitHub redirect. Total ass-kicker.
  • [L]inkedIn. Pretty straightforward, between hiring for our team at @Mirascape and the travel to and from various conferences and Meetups lately.
  • [M]irascape. The augmented reality platform I'm responsible for.
  • [N]oxBot. A nice PHP-powered IRC bot with various plugins. A bit out of date, but very powerful. Been using it for a couple things lately.
  • [O]K, QR Me!. A QR Code-generating link shortener I built.
  • [P]ostmark. Best Email delivery service I've used. Nice RESTful API, flat rate for emails sent.
  • [Q]uora. These guys nail Q&A, and they're doing it pretty well. Check out all their buzz, too. But for some reason, I just don't stick.
  • Google [R]eader. “From your 1,040 subscriptions, over the last 30 days you read 21,549 items, clicked 274 items, starred 853 items, shared 37 items, and emailed 8 items.” -- </stats>
  • [S]erver Stats for Mirascape. Powered by Munin, it's how I keep track of the status and metrics of all my servers.
  • [T]witter. Not surprising. I love their webapp for my personal use, but own and manage at least five accounts using SplitTweet.
  • [U]serVoice. Pretty sweet tool I use for giving the communities I manage a good way to build a consensus on what they desire most. Examples I run: for RolePlayGateway, and EVE UserVoice for EVE Online.
  • Google [V]oice. Allows me to use SMS from my computer, read (as opposed to listen to) voicemail. Great tool. If only it supported MMS.
  • [W]achovia. One of the places I do banking.
  • [X]DA Developers. An indisposable resource for getting rid of carrier-installed crap and running my own choice of software on the hardware I purchased!
  • [Y]ouTube. Another big namer. No surprise.
  • [Z]ecco. Where I trade most of my public stocks. :)

Surprisingly populist, and there's a lot of Google-owned properties in there. I'm also using Chromium, so I think it prefers the roots of the sites I visit instead of searching through my history for individual pages.

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.

DMOZ In Danger? Not So Much, Says DMOZ Editor

DMOZ: Open DirectoryThere's been a lot of active discussion about the state of AOL's directory project, DMOZ. There have been many attempts to unseat the directory project from its position as the most authoritative listing resource, such as the Yahoo Directory. Many of these attempts have fallen by the wayside, as Rand Fiskin points out, but none have remained more controversial than DMOZ. More recently, Chris Crum's post on WebProNews about his lack of respect for DMOZ has stirred up a hornet's nest of DMOZ criticism, including a particular post claiming DMOZ is a waste of time.

I forwarded a lot of this on to Philip Nicolcev, known by username as "frug", who is the editor of several roleplay-oriented categories on DMOZ. He responded to me directly with a highly insightful email, and I was fortunate enough to receive his permission to share its contents.

I've been editing the pbp category at DMOZ for what... 4 years now? About that. This article is a big whiny complaint which misses the mark. They are both correct and sadly mistaken. Yes, dmoz is outdated and yes, it fails because of attitude problems, but not silly allegations of 'corruption' or people who are bitter because they didn't get listed. We don't list everything, I don't list even half of the submissions I get, and anyone who has been an administrator or an editor for a similar type of project knows better than to take these kinds of complaints seriously. One thing they say is definitely correct: Apply once carefully following their rules if you wish and then, as Will suggested, forget about them.

This is exactly the approach that should be modeled for any directory, regardless of its state or condition. When you are submitting a link to a directory, you are being offered the privilege to be listed as a resource by the owners and management of that directory. They are not obligated to list your link, let alone review it in a timely fashion--but this would be genuinely appreciated and would reflect on the directory's position as a "good" resource.

DMOZ is the primary source for Google's Directory, and you must respect the opinion of such a large and successful company. It's obvious that the idea behind an open directory like DMOZ is good, but where they fail is in execution. More on that later.

He continues:

That is what you should do. Apply once and forget about it, don't claim anybody is corrupt because whether you believe my opinion or not, there's no corruption. Nobody cares enough about dmoz anymore for it to be valuable for extortion. Don't be ridiculous. Furthermore if you were to speak to some of the senior editors you'd discover that they are pretty damn uptight, even obsessive. The problems with dmoz are, in my opinion, twofold. First off, you have the dated trashy look of the website which is a relic of the 1990's. It's not user friendly, it doesn't entice anyone to go browsing, and it hasn't adapted or added features that would help people understand the structure of the directory or find what they're looking for. The editor forums still use phpBB2, and you should see the editing panel. You wouldn't believe how dated this stuff is. Frankly it has needed an overhaul for years now.

I largely agree with him. The phpBB team deprecated the phpBB2 branch at the beginning of this year, ending support for the outdated platform. AOL would do well to do a complete overhaul of the site's design now that "Web 2.0" has come and gone (and I could reference posts all day on that) - and AOL has completely missed their opportunity to latch on and ride the wave.

Philip finishes his correspondance with the frightening truth that has been plaguing many post-Web2.0 sites and services:

The second problem, attitude, is partially the cause of the first problem. It's a stagnant atmosphere where nothing gets done and nobody gets listened to. They would rather leave a directory as a cluttered mess of garbage than risk breaking its structure by overhauling it. Fixing my category took me about two years before I had approval to restructure it, and I'm in a small niche category nobody pays much attention to. Since becoming an editor I have deleted about 60% of the outdated links listed. Had I not joined, they'd still be there cluttering things up with linkspam geocities pages from 10 years ago. So yeah, dmoz is failing, but not because of corruption or because some guy didn't get what he wanted. And, honestly, if the author of this article was applying to dmoz just to 'test how fair it was' then I'm glad they rejected him. Somehow they made the right decision because he's wasting their time.

And that's the exact problem - the DMOZ community has completely stagnated, which has resulted in the puddle of goop that the directory has become. In my personal opinion, I think that AOL could do a lot better job at community management (all reputation management aside) by setting up a more rigid structure of responsibility. The editors need to be held responsible for a timely review specified by their superiors, and there needs to be cross-checking of the editor's work by other qualified editors.

Is this another example of AOL's purchases being mismanaged and ultimately being forgotten, such as what many people claim is the case with ex-Nullsoft product WinAmp? Perhaps, but I think that remains to be seen. After all, even our favored Google took a questionable amount of time to convert phone-consolidation service GrandCentral to the new Google Voice after its 2007 acquisition. DMOZ was in fact originally a Netscape project, which then-strong AOL acquired in 1998. Since that acquisition, little has changed.

All said and done, DMOZ needs some love if it's going to survive as anything more than a relic of trust and authority in the Web 2.0 bubble. As Philip points out, it has both good and bad traits and deserves further attention, but it needs to be attention in (and from) the right direction. The questions remain; where has AOL been? What can be done about the editors (or lack thereof)? How can DMOZ be improved?

0 Replies

Replies are automatically detected from social media, including Twitter, Facebook, and Google+. To add a comment, include a direct link to this post in your message and it'll show up here within a few minutes.